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Use the toolbar to switch tools, create objects, adjust view options, invite collaborators, publish your file, and access file-level actions.

Editor Menu

The Editor menu contains file-level actions and editor settings. Common actions include:

Tools

The Tools area lets you select, transform, draw, create objects, add rigging, and preview interactions. Common tools include:

Invite

Use Invite to add collaborators to the file.

Publish

Use Publish to export, embed, or publish your file.

Preview Bound Values

By default, data-bound values update while the state machine is playing. Turn on the Data Binding Preview Toggle to preview bound values while editing.

Mode Toggle

Use the Mode Toggle to switch between Design and Animate mode. Press Tab to switch modes quickly.
  • Design Mode: create, edit, import, and rig graphics.
  • Animate Mode: create timelines, state machines, keys, and animation logic.
Editing objects while a timeline is selected in Animate Mode can create keys. Learn more about Design and Animate Modes.
Switching between Design and Animate mode\